ChrisManGuy
#44,831 in the world · #3,273 in Canada · in the top 95% nationally. 5 official events, 1 matches won and 10 lost.
- 1369±103Rating · margin ±103
- 1528Average field · 30 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,542 points, across 15 entrants.
- They are 90 points away from the top 2,500: Canada.
How the rating moved
Between 1,369 and 1,440, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 12/03/26 | CMB-Thursday Evening Nexus Nights - 1v1 Markham | 15 | 1542 | 15° | 0–2 | -16 |
| 27/02/26 | Friday Evening Nexus Nights - Multiplayer M1S5V9 | 13 | 1533 | 6° | 0–0–1 | +4 |
| 27/02/26 | CMB-Thursday Evening Nexus Nights - 1v1 Markham | 35 | 1519 | 30° | 0–3 | -48 |
| 11/02/26 | Spiritforged Pre-Rift Event L3P 1Y1 | 32 | 1515 | 20° | 1–2 | -11 |
| 07/02/26 | Riftbound Spiritforged Pre-Rift Event Thornhill | 54 | 1533 | 48° | 0–3–1 | -60 |
Form and consistency
On a 7-loss streak.
- 16 to 99 3 events 10%
- Under 16 2 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- w2egg CA 1765 0–1
- Designator CA 1659 0–1
- Yoitsu CA 1610 0–1
- Edxu CA 1518 0–1
- Coolbob28 CA 1517 0–1
- Wlee CA 1492 0–1
- Kelin CA 1485 0–1
- LastDrummer CA 1466 0–1
- JereMon CA 1460 0–1
- ashisketchup CA 1431 0–1
- SawadaTsunaYoshi CA 1424 0–1
- bredchibox CA 1422 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →