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Chrix

#20,620 in the world · #161 in Philippines · in the top 54% nationally. 8 official events, 10 matches won and 9 lost.

  • 1533±76Rating · margin ±76
  • 1520Average field · 23 entr.
  • vs top 5%

What they have done so far

  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their peak is 1,550 points, reached in August 2026: today they sit 17 points below it.
  • The toughest field they have faced averaged 1,550 points, across 15 entrants.
  • They are 53 points away from the top 100: Philippines.

How the rating moved

Between 1,460 and 1,550, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Riftbound Nexus Night 1v1 Mandaluyong City 15 1550 14° 0–1–1 -17
31/08/26 Holiday Nexus Night @NG OneAyala philippines 26 1503 3–0 +43
21/08/26 Friday Evening Nexus Nights - 1v1 Mandaluyong City 29 1498 2–0 +47
15/08/26 Saturday Nexus Night @NG OneAyala philippines 33 1489 20° 1–2 -8
11/08/26 Tuesday Evening Nexus Night - 1v1 Mandaluyong City 17 1542 1–1 +7
07/08/26 Whimsy Nexus Nights - 1v1 Mandaluyong City 20 1536 19° 0–3 -57
03/08/26 Sealed Deck Vendetta San Juan 14 2–1 +18
01/08/26 Riftmasters Aug. 1 philippines 128 101° 1–1–1 0

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 1 events 33%
  • 16 to 99 5 events 54%
  • Under 16 2 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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