chronosrebel
#42,856 in the world · #15,837 in United States · in the top 91% nationally. 4 official events, 2 matches won and 9 lost.
- 1394±106Rating · margin ±106
- 1516Average field · 18 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,528 points, across 22 entrants.
How the rating moved
Between 1,392 and 1,452, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/03/26 | Saturday Evening Nexus Nights - 1v1 Mountlake Terrace | 24 | 1524 | 19° | 1–2 | +2 |
| 21/03/26 | Nexus Night at Geeky Villain Everett | 13 | 1522 | 11° | 0–3 | -60 |
| 08/03/26 | Saturday Evening Nexus Nights - 1v1 Mountlake Terrace | 22 | 1528 | 14° | 1–1–1 | +11 |
| 07/03/26 | Nexus Night at Geeky Villain Everett | 13 | 1489 | 13° | 0–3 | -59 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 33%
- Under 16 2 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Deep US 1691 0–2
- Hacky US 1570 0–1
- Toblerone US 1529 0–1
- Mdoh US 1508 0–1
- lynx83420 US 1473 1–0
- Headward99 US 1468 0–1
- IOnlyPlayPanth US 1460 0–1
- Crokii US 1457 0–1
- BoopDeBoop US 1454 0–1
- Bentø US 1451 0–1
- Hakaisha27 US 1422 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →