CissneiLoL
#20,269 in the world · #7,414 in United States · in the top 43% nationally. 3 official events, 7 matches won and 6 lost.
- 1535±97Rating · margin ±97
- 1562Average field · 68 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Their all-time peak is 1,587 points.
- The toughest field they have faced averaged 1,567 points, across 53 entrants.
How the rating moved
Between 1,533 and 1,563, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/08/26 | Next-Gen Games Thursday Nexus Nights Los Angeles | 23 | 1563 | 18° | 1–2 | -28 |
| 20/08/26 | RWT Collective - Nexus Night - Constructed Los Angeles | 53 | 1567 | 14° | 3–2 | +30 |
| 15/08/26 | RCS #3 - MSIF Singapore | 128 | 1555 | 47° | 3–2 | +33 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 60%
- 16 to 99 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Riot Souler US 1820 0–1
- BokchoyBoy US 1740 0–1
- Gagabear SG 1706 1–0
- noelles SG 1691 0–1
- BiggieCh33Z3 US 1643 1–0
- Riot Tamago US 1608 1–0
- Kylulu US 1526 0–1
- OblivionMessiah SG 1510 1–0
- jcrock1 US 1509 1–0
- AiRo SG 1508 1–0
- Yozora SG 1502 0–1
- shiroiusagi US 1420 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →