← Italy

Citrus094

#14,666 in the world · #1,180 in Italy · in the top 29% nationally. 6 official events, 10 matches won and 6 lost.

  • 1569±85Rating · margin ±85
  • 1518Average field · 17 entr.
  • 33%vs top 5% (2–4)

What they have done so far

  • Made top 8 5 times in 6 tournaments: 83% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,596 points, reached in December 2025: today they sit 27 points below it.
  • The toughest field they have faced averaged 1,522 points, across 13 entrants.
  • They are 17 points away from the top 1,000: Italy.

How the rating moved

Between 1,481 and 1,596, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
27/02/26 AZ CARD & GAMES Nexus Night 1v1 - February 27, 2026 Sesto Fiorentino 13 1522 1–1–1 -27
19/12/25 AZ CARD & GAMES Nexus Nights - Venerdì 19 Dicembre Sesto Fiorentino 22 1510 3–0–2 +52
05/12/25 AZ CARD & GAMES Nexus Nights - Venerdì 5 Dicembre Sesto Fiorentino 17 1521 2–1 +25
14/11/25 Venerdì Nexus AZ Card & Games Sesto Fiorentino 12 2–1–1 +33
07/11/25 Maze Riftbound Release Event Prato 25 1–1 +5
01/11/25 AZ Card and Games | Release Event Sesto Fiorentino 13 11° 1–2–1 -19

Form and consistency

On a 1-win streak.

  • 16 to 99 3 events 60%
  • Under 16 3 events 36%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard