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AsianQT

#26,380 in the world · #9,698 in United States · in the top 56% nationally. 10 official events, 10 matches won and 11 lost.

  • 1502±63Rating · margin ±63
  • 1537Average field · 19 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 3 times in 10 tournaments: 30% of the time.
  • Their all-time peak is 1,548 points.
  • The toughest field they have faced averaged 1,612 points, across 19 entrants.
  • They are 75 points away from the top 5,000: United States.

How the rating moved

Between 1,479 and 1,519, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
20/08/26 Wednesday Evening Nexus Nights - Free for all Long Beach 12 1523 11° 0–0–1 -1
13/08/26 Wednesday Evening Nexus Nights - 1v1 Long Beach 14 1497 3–1 +24
04/04/26 Collectors Lounge Saturday Afternoon Summoner Skirmish - April Cypress 17 1584 15° 1–3 -12
26/03/26 Thursday Afternoon Nexus Nights - Multiplayer Long Beach 12 1508 12° 0–0–1 0
21/03/26 Saturday Afternoon Summoner Skirmish - March Artesia 19 1612 15° 1–2 -25
08/03/26 Saturday Evening Summoner Skirmish - March Long Beach 18 1533 2–1–1 +19
05/03/26 Nexus Nights - 1v1 Long Beach 13 1525 10° 1–2 -22
25/02/26 Tuesday Evening Nexus Nights - 1v1 Artesia 32 1545 14° 2–2 +17
13/02/26 Thursday Evening Spiritforged Pre-Rift Event Long Beach 34 1509 10° 0–0–2 0
03/11/25 Sunday Evening Release Event - Late Registration Long Beach 21 0–0–5 +2

Form and consistency

On a 2-loss streak.

  • 16 to 99 6 events 27%
  • Under 16 4 events 44%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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