Construct
#2,313 in the world · #796 in United States · in the top 5% nationally. 52 official events, 138 matches won and 77 lost.
- 1704±23Rating · margin ±23
- 1568Average field · 270 entr.
- 36%vs top 5% (13–23)
What they have done so far
- Has won 4 tournaments. The biggest one had 18 players entered.
- Made top 8 33 times in 52 tournaments: 63% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their peak is 1,787 points, reached in August 2026: today they sit 83 points below it.
- The toughest field they have faced averaged 1,648 points, across 18 entrants.
- They are 25 points away from the top 500: United States.
How the rating moved
Between 1,571 and 1,787, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Collector’s Lounge Monday Evening Nexus Nights - 1v1 Cypress | 15 | 1563 | 1° | 4–0 | +34 |
| 01/09/26 | Monday Evening Nexus Nights - 1v1 Orange | 18 | 1632 | 18° | 0–1 | -18 |
| 28/08/26 | Overnumber Craze Night! Garden Grove | 18 | 1585 | 2° | 3–1 | +14 |
| 25/08/26 | Overnumber craze night! Orange | 18 | 1648 | 10° | 2–2–1 | -14 |
| 22/08/26 | Collector Expo Riftbound Tournament Anaheim | 90 | 1592 | 70° | 1–4–1 | -80 |
| 22/08/26 | Riftbound Regional Qualifier - Barcelona Sants-Montjuïc | 2,387 | 1625 | 1885° | 0–1 | -19 |
| 20/08/26 | Summoner Skirmish Mission Viejo | 14 | 1631 | 5° | 3–0–1 | +18 |
| 18/08/26 | Overnumber Prizing! Orange | 14 | 1607 | 3° | 3–1 | +10 |
| 14/08/26 | Overnumber Craze Night! Garden Grove | 12 | 1562 | 1° | 4–0 | +28 |
| 11/08/26 | Overnumbered Nexus night Orange | 18 | 1575 | 6° | 3–1 | +12 |
| 05/08/26 | Perfect Rares Tuesday Evening Nexus Nights Artesia | 15 | 1550 | 5° | 2–1 | -9 |
| 04/08/26 | Monday Afternoon Nexus Nights - 1v1 Orange | 16 | 1516 | 1° | 3–0 | +23 |
| 01/08/26 | RWT Collective - Vendetta Pre-Rift Event 2 Los Angeles | 93 | 1560 | 30° | 2–1 | 0 |
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 161° | 4–2 | +5 |
| 20/06/26 | Super Saturday Standard Challenge - RQ Hartford Saturday 10am Hartford | 397 | 1553 | 22° | 5–1–1 | +38 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 1124° | 1–2 | -24 |
| 31/05/26 | Regional Rebound - RQ Vancouver Sunday 11am Vancouver | 540 | 1583 | 160° | 4–2 | -1 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 610° | 3–4 | -49 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 3° | 4–0 | +20 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 2° | 5–0 | +54 |
| 31/03/26 | Monday Evening Nexus Nights - 1v1 Orange | 17 | 1574 | 2° | 3–1 | +19 |
| 21/03/26 | Saturday Afternoon Summoner Skirmish - March Artesia | 19 | 1612 | 4° | 3–2 | +4 |
| 20/03/26 | CBG Riftbound Nexus Night (Season 2 Week 6) Tustin | 24 | 1553 | 9° | 3–2 | 0 |
| 14/03/26 | RWT Collective - Summoner Skirmish Los Angeles | 14 | 1572 | 8° | 2–2 | -19 |
| 11/03/26 | Tuesday Night Nexus Night - 1 v 1 Garden Grove | 14 | 1529 | 5° | 2–1 | +7 |
| 01/03/26 | Regional Rebound - RQ Las Vegas Las Vegas | 418 | 1592 | 120° | 4–2 | +24 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 288° | 4–3 | +20 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 128° | 4–2 | +36 |
| 12/02/26 | Boomloot Spiritforged Pre-Rift Event Irvine | 33 | 1523 | 29° | 1–4–1 | -53 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Lawndale | 56 | 1501 | 16° | 1–0–3 | -8 |
| 07/02/26 | 2/7/26 Lake Forest Riftbound Spiritforged Pre-Rift Sealed Event Saturday 12 PM Lake Forest | 32 | 1532 | 6° | 2–1–1 | +2 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Cypress | 43 | 1526 | 6° | 2–1–1 | -6 |
| 18/01/26 | $1k+ cash prizing Santa Ana | 16 | 1552 | 3° | 3–1 | +15 |
| 03/01/26 | RWT Collective - Summoner Skirmish Los Angeles | 20 | 1516 | 7° | 2–2 | -19 |
| 03/01/26 | Friday Evening Nexus Nights - 1v1 Lawndale | 18 | 1505 | 1° | 3–0 | +33 |
| 28/12/25 | Topspot Summoner Skirmish (December) Anaheim | 20 | 1578 | 4° | 4–3 | +19 |
| 27/12/25 | Saturday 12:00PM Summoner Skirmish - December Lawndale | 20 | 1546 | 12° | 1–2–1 | -23 |
| 27/12/25 | Friday Evening Summoner Skirmish - December Gardena | 17 | 1555 | 2° | 4–2–2 | +10 |
| 24/12/25 | RWT Collective - Nexus Night Los Angeles | 14 | 1574 | 7° | 1–2–1 | -11 |
| 24/12/25 | Phantom Cards & Collectible's Summoner Skirmish Event! Los Angeles | 41 | 1564 | 6° | 3–2 | +20 |
Form and consistency
On a 4-win streak.
- Events with 100+ entrants 11 events 66%
- 16 to 99 32 events 55%
- Under 16 9 events 66%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- your yeoja US 1842 0–1
- CustomDipped US 1823 1–1
- naLa US 1821 0–3
- Minidub US 1805 0–1
- shizzle US 1776 0–1
- R650 eMOEtional US 1776 0–1
- spit enthusiast US 1775 1–2
- Esala US 1774 0–1
- NUMBER IV US 1772 0–1
- ASC nalkpas US 1772 0–1
- ProvenNoIQ US 1769 0–2
- ASC rien US 1768 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →