← New Zealand

CKewinL

#26,746 in the world · #379 in New Zealand · in the top 52% nationally. 5 official events, 9 matches won and 10 lost.

  • 1500±80Rating · margin ±80
  • 1513Average field · 75 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Made top 8 1 times in 5 tournaments: 20% of the time.
  • Their peak is 1,547 points, reached in August 2026: today they sit 47 points below it.
  • The toughest field they have faced averaged 1,572 points, across 301 entrants.
  • They are 55 points away from the top 250: New Zealand.

How the rating moved

Between 1,475 and 1,547, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
02/09/26 Wednesday Nexus Night @ Cerberus Games Wellington 15 1487 11° 1–2 -24
14/08/26 10K Showdown - Auckland Card Show Epsom 301 1572 185° 3–4 -23
12/08/26 Wednesday Nexus Night @ Cerberus Games Wellington 22 1515 3–0 +72
07/08/26 Friday night nexus Wellington 22 1509 15° 1–2 -14
05/08/26 Wednesday Nexus Night @ Cerberus Games Wellington 16 1484 11° 1–2 -11

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 1 events 43%
  • 16 to 99 3 events 56%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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