CKN zinh zui zẽ
#28,632 in the world · #10,574 in United States · in the top 61% nationally. 4 official events, 5 matches won and 8 lost.
- 1490±100Rating · margin ±100
- 1548Average field · 23 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,550 points.
- The toughest field they have faced averaged 1,606 points, across 21 entrants.
How the rating moved
Between 1,476 and 1,527, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/02/26 | 🚨 PRE-REGIONAL WIN-A-BOX 🚨 SOUTH EL MONTE | 35 | 1537 | 17° | 2–3 | +14 |
| 19/02/26 | Pokebox USA Riftbound Locals San Gabriel | 19 | 1521 | 18° | 0–2 | -44 |
| 15/02/26 | 🌌Sunday Afternoon Nexus Nights - 1v1🌌 SOUTH EL MONTE | 21 | 1606 | 9° | 1–2–1 | -7 |
| 04/02/26 | Aki Collectibles Tuesday Nexus Night 1v1 San Gabriel | 16 | 1529 | 8° | 2–1 | +27 |
Form and consistency
On a 3-loss streak.
- 16 to 99 4 events 36%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- 0xpBoss US 1747 0–1
- joshz US 1718 0–1
- GreenTIcecream US 1712 0–1
- Ginko US 1667 0–1
- Dannn000 US 1656 0–1
- illusionz US 1637 0–1
- Jaym US 1633 0–1
- Archlord C US 1629 1–0
- Dood US 1592 1–0
- JJ Cafe US 1589 0–1
- Asin Crimson US 1576 1–0
- 곰이ヅ US 1488 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →