← Australia

clumpyshelf

#1,338 in the world · #75 in Australia · in the top 3% nationally. 28 official events, 60 matches won and 24 lost.

  • 1733±37Rating · margin ±37
  • 1522Average field · 102 entr.
  • 40%vs top 5% (4–6)

What they have done so far

  • Has won 2 tournaments. The biggest one had 23 players entered.
  • Made top 8 19 times in 28 tournaments: 68% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,598 points, across 30 entrants.
  • They are 24 points away from the top 50: Australia.

How the rating moved

Between 1,447 and 1,736, across 28 events with history.

Last 28 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 24 1525 2–1 -3
31/08/26 Riftbound Nexus Nights Ashfield 22 1553 3–0 +23
25/08/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 29 1530 3–0 +13
24/08/26 Riftbound Nexus Nights Ashfield 27 1539 2–0–1 +11
21/08/26 Good Games Top Ryde - Vendetta Summoner Skirmish I Top Ryde City 30 1598 2–2 -11
18/08/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 35 1520 13° 2–1 -8
11/08/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 23 1524 3–0 +18
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 452° 4–3 +9
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 66° 4–1 +29
01/04/26 Wednesday Night Nexus Night 1v1 114 Smith St 18 1506 2–1 -4
31/03/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 29 1484 3–0 +21
24/03/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 28 1506 3–0 +23
17/03/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 32 1511 2–1 +7
16/03/26 Riftbound Nexus Nights Ashfield 37 1546 2–1 +5
10/03/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 29 1518 2–1 +4
09/03/26 Monday Nexus Nights - 1v1 sydney 16 1516 2–1 -3
03/03/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 28 1525 3–0 +35
02/03/26 Monday Nexus Nights - 1v1 sydney 14 1486 3–0 +30
24/02/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 26 1494 2–1 +15
23/02/26 Monday Nexus Nights - 1v1 sydney 16 1522 1–1 -5
17/02/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 26 1489 2–1 +1
11/02/26 Spiritforged Pre-Rift Event - Wednesday Evening 52 Burwood Rd 16 1519 1–1 0
07/02/26 Spiritforged Pre-Rift Event @HR Games King Georges Rd 20 1519 3–0–1 +76
16/12/25 Riftbound TCG - Weekly Nexus Night [Constructed] Sydney 27 1513 13° 1–2 -14
03/12/25 Wednesday Evening Nexus Night - 1v1 Best of 1 52 Burwood Rd 16 1468 0–2 -39
25/11/25 Good Games Top Ryde - Riftbound Nexus Night Tuesday Devlin St 35 1528 15° 2–1 +26
18/11/25 Good Games Top Ryde - Riftbound Nexus Night Tuesday Top Ryde City 26 1515 15° 0–1–2 -29
11/11/25 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 16 11° 1–1 +3

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 2 events 67%
  • 16 to 99 25 events 67%
  • Under 16 1 events 100%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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