Coccodile
#16,599 in the world · #1,329 in Italy · in the top 32% nationally. 3 official events, 6 matches won and 5 lost.
- 1557±105Rating · margin ±105
- 1572Average field · 16 entr.
- 0%vs top 5% (0–5)
What they have done so far
- Made top 8 2 times in 3 tournaments: 67% of the time.
- The toughest field they have faced averaged 1,579 points, across 13 entrants.
How the rating moved
Between 1,466 and 1,557, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 09/01/26 | venerdì Evening Nexus Nights - 1v1 Rome | 13 | 1579 | 2° | 2–0–1 | +47 |
| 21/12/25 | domenica Early Morning Summoner Skirmish - December Rome | 19 | 1576 | 7° | 3–2–1 | +44 |
| 19/12/25 | Nexus Nights 191225 Rome | 17 | 1560 | 13° | 1–3 | -34 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 40%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MISTIK IT 1808 0–1
- erdellatcg IT 1804 0–1
- Coccodile IT 1716 0–2
- Not Zcai IT 1703 0–1
- SoloQuattro IT 1688 1–0
- BafioTV IT 1597 0–1
- Zane IT 1573 1–0
- VentoDiDioXD IT 1549 1–0
- ZannaTheCreator IT 1486 1–0
- Danyr99 IT 1465 1–0
- Hgauss IT 1455 1–0
- ravok IT 1434 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →