CODENAME
#5,029 in the world · #1,789 in United States · in the top 11% nationally. 3 official events, 10 matches won and 5 lost.
- 1655±87Rating · margin ±87
- 1585Average field · 17 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Has won 1 tournament. The biggest one had 19 players entered.
- Made top 8 3 times in 3 tournaments: 100% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,613 points, across 16 entrants.
How the rating moved
Between 1,515 and 1,655, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | CGG Vendetta Summoner Skirmish I Dallas | 19 | 1543 | 1° | 6–1–1 | +109 |
| 08/08/26 | Constructed v2 richardson | 15 | 1600 | 6° | 2–2 | +31 |
| 01/08/26 | Constructed v2 richardson | 16 | 1613 | 8° | 2–2 | +15 |
Form and consistency
On a 3-win streak.
- 16 to 99 2 events 67%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Ukaku US 1866 0–1
- will win US 1855 0–1
- SparkyOverlord US 1656 0–1
- Sam Harrison US 1653 1–0
- TML ian US 1646 1–0
- Foxley US 1611 0–1
- SwagaliciousBear US 1604 1–0
- GE0spider US 1584 0–1
- big melvin US 1575 1–1
- TechTime US 1550 1–0
- Yealek US 1527 1–0
- Pandur US 1525 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →