← Australia

Cooperdoo

#7,479 in the world · #421 in Australia · in the top 16% nationally. 7 official events, 17 matches won and 8 lost.

  • 1626±68Rating · margin ±68
  • 1541Average field · 312 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 12 players entered.
  • Made top 8 5 times in 7 tournaments: 71% of the time.
  • Their all-time peak is 1,632 points.
  • The toughest field they have faced averaged 1,587 points, across 714 entrants.
  • They are 35 points away from the top 250: Australia.

How the rating moved

Between 1,546 and 1,626, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
19/08/26 Northern Boards Riftbound: Nexus Nights Wangara 14 1535 2–1 +9
14/08/26 Friday Evening Nexus Nights - 1v1 - Joondalup 13 1505 1–1 -9
07/08/26 Constructed Joondalup 12 1484 2–0–1 +19
05/08/26 Northern Boards Riftbound: Nexus Nights Wangara 14 1575 3–0 +54
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 538° 4–4 -11
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 302° 3–2 +18
13/03/26 Friday Night Nexus Night - 1v1 Joondalup 12 1538 2–0–1 +46

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 2 events 54%
  • Under 16 5 events 71%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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