cowabummer
#37,316 in the world · #13,800 in United States · in the top 80% nationally. 4 official events, 7 matches won and 9 lost.
- 1439±95Rating · margin ±95
- 1517Average field · 25 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,581 points.
- The toughest field they have faced averaged 1,522 points, across 33 entrants.
How the rating moved
Between 1,439 and 1,562, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/03/26 | Saturday Night Nexus Nights - 1v1 Universal City | 16 | 1516 | 14° | 0–3 | -70 |
| 21/02/26 | 1V1 Constructed nexus night San Antonio | 33 | 1522 | 9° | 2–1 | +28 |
| 11/11/25 | Monday Morning Nexus Night San Antonio | 27 | 1513 | 23° | 1–4 | -81 |
| 02/11/25 | Moonblast Games Riftbound Prerelease McAllen | 32 | — | 2° | 4–1 | +62 |
Form and consistency
On a 4-loss streak.
- 16 to 99 4 events 44%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Riverbud US 1681 0–1
- AmaterasuTCG US 1661 0–1
- Silondus US 1639 1–0
- coronelmm US 1594 0–1
- AzuleIgnis US 1520 1–0
- Global Petite US 1504 1–0
- DrewDruBean US 1477 1–0
- shadeyghost US 1465 0–1
- Sameyeare US 1460 0–1
- Zander US 1448 1–0
- shadeyghost US 1447 0–1
- AnoobisAF US 1444 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →