CptnCupcake
#38,924 in the world · #14,415 in United States · in the top 83% nationally. 5 official events, 7 matches won and 13 lost.
- 1428±76Rating · margin ±76
- 1531Average field · 38 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Has won 1 tournament. The biggest one had 16 players entered.
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their all-time peak is 1,574 points.
- The toughest field they have faced averaged 1,586 points, across 132 entrants.
- They are 149 points away from the top 5,000: United States.
How the rating moved
Between 1,428 and 1,557, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 06/08/26 | Thursday Nexus Nights best of 3's Racine | 16 | 1519 | 12° | 0–2 | -20 |
| 21/03/26 | Summoner Skirmish - March Racine | 12 | 1549 | 11° | 1–3 | -34 |
| 07/03/26 | Riftbound Summoner Skirmish March Mount Pleasant | 15 | 1506 | 4° | 2–2–1 | +13 |
| 20/02/26 | SCG CON Milwaukee - $5K Constructed Riftbound Milwaukee | 132 | 1586 | 93° | 1–6 | -88 |
| 07/02/26 | Spiritforged Pre-Rift Prerelease Mount Pleasant | 16 | 1494 | 1° | 3–0–1 | +57 |
Form and consistency
On a 4-loss streak.
- Events with 100+ entrants 1 events 14%
- 16 to 99 2 events 50%
- Under 16 2 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FLX Mrtoolshed US 1835 0–1
- Zach Z US 1784 0–1
- ASC D1agram US 1769 0–1
- FLEX Chiron US 1637 0–1
- Geostice US 1622 0–1
- WARP Salt US 1572 0–1
- Kitasan Black US 1560 0–1
- xXxMADFARTSxXx US 1545 1–0
- Darkomen5546 US 1532 0–4
- SheikTheGeek US 1501 0–1
- FlashHulk US 1492 1–0
- Robyo79 US 1484 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →