CrankyPants
#16,098 in the world · #5,910 in United States · in the top 34% nationally. 5 official events, 8 matches won and 6 lost.
- 1560±93Rating · margin ±93
- 1508Average field · 22 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their all-time peak is 1,576 points.
- The toughest field they have faced averaged 1,543 points, across 23 entrants.
- They are 17 points away from the top 5,000: United States.
How the rating moved
Between 1,465 and 1,560, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Riftbound: Nexus Night Event [In Partnership with Summoner League] 8/27 Las Vegas | 16 | 1533 | 3° | 2–1 | +32 |
| 21/08/26 | Riftbound: Nexus Night Event [In Partnership with Summoner League] 8/20 Las Vegas | 24 | 1481 | 3° | 3–0 | +63 |
| 18/08/26 | Monday Nexus Nights Las Vegas | 23 | 1543 | 20° | 1–2 | -18 |
| 13/08/26 | GACHA CLAW - NEXUS NIGHTS 1v1 - WEDNESDAYS - 6pm - FREE ENTRY! FREE PROMOS! Las Vegas | 32 | 1497 | 23° | 1–1 | -1 |
| 07/08/26 | Riftbound: Nexus Night Event [In Partnership with Summoner League] 8/6 Las Vegas | 15 | 1485 | 10° | 1–2 | -16 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 64%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Karlo US 1674 1–1
- Derrick Ma US 1642 0–1
- Electro1999 US 1558 0–1
- turdtwig US 1533 0–1
- аiyu US 1527 0–1
- raspberry US 1500 0–1
- Rhexx US 1487 1–0
- zotics US 1479 1–0
- Robert US 1476 1–0
- IU US 1465 1–0
- Woody US 1462 1–0
- SteezyBaby US 1456 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →