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Crash Out

#36,858 in the world · #13,629 in United States · in the top 79% nationally. 8 official events, 10 matches won and 14 lost.

  • 1442±77Rating · margin ±77
  • 1517Average field · 36 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their peak is 1,554 points, reached in February 2026: today they sit 112 points below it.
  • The toughest field they have faced averaged 1,572 points, across 21 entrants.
  • They are 135 points away from the top 5,000: United States.

How the rating moved

Between 1,442 and 1,554, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
01/03/26 CardArt Nexus Nights SFD Sunnyvale 32 1496 32° 0–2 -16
22/02/26 Riftbound Ascension Tournament Tracy 69 1564 44° 1–4 -21
21/02/26 HQ Friday Nexus Night Bo3 Elk Grove 31 1532 27° 0–2 -45
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Lodi 18 1502 10° 1–2 -30
08/02/26 Spirit Forge Pre-Rift Event Modesto 21 1572 13° 1–0–1 +13
07/02/26 Saturday Morning Spiritforged Pre-Rift Event CA 95240 76 1565 28° 4–3–1 +24
07/02/26 Friday Evening Spiritforged Pre-Rift Event Tracy 27 1472 23° 1–1 -8
24/01/26 HQ Friday Nexus Night Bo3 Elk Grove 17 1436 2–0–1 +25

Form and consistency

On a 6-loss streak.

  • 16 to 99 8 events 37%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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