← Australia

Cretinsdeo

#39,691 in the world · #2,243 in Australia · in the top 82% nationally. 12 official events, 13 matches won and 22 lost.

  • 1422±57Rating · margin ±57
  • 1513Average field · 21 entr.
  • vs top 5%

What they have done so far

  • Made top 8 6 times in 12 tournaments: 50% of the time.
  • Their all-time peak is 1,511 points.
  • The toughest field they have faced averaged 1,553 points, across 33 entrants.
  • They are 124 points away from the top 1,000: Australia.

How the rating moved

Between 1,416 and 1,501, across 12 events with history.

Last 12 events

Date Event Entrants Field Pos. Record Rating
02/09/26 Riftbound TCG: Nexus Night - 1v1 Campbelltown 18 1511 15° 0–1–1 -7
26/08/26 Riftbound TCG: Nexus Night - 1v1 Campbelltown 17 1486 2–1 +13
23/08/26 Riftbound: Vendetta Summoner Skirmish I Campbelltown 26 1525 18° 0–4 -49
19/08/26 Riftbound TCG: Nexus Night - 1v1 Campbelltown 18 1491 15° 1–2 -13
12/08/26 Riftbound TCG: Nexus Night - 1v1 Campbelltown 15 1527 10° 1–2 -5
06/12/25 Saturday Afternoon Summoner Skirmish - December 30 Ware St 30 1495 2–2–1 +13
29/11/25 Saturday Afternoon Nexus Nights - 1v1 30 Ware St 13 1509 1–3 -25
22/11/25 Saturday Afternoon Nexus Nights - 1v1 30 Ware St 16 1518 2–2 +5
21/11/25 The Game Center Narellan - Nexus Nights - 1v1 Smeaton Grange 15 2–1 +27
20/11/25 Thursday Evening Nexus Night Condell Park 33 1553 27° 0–2 -38
15/11/25 Saturday Afternoon Nexus Nights - 1v1 30 Ware St 18 2–1–1 +20
07/11/25 Game Center Narellan Riftbound Release Event Smeaton Grange 15 0–1 -19

Form and consistency

On a 3-loss streak.

  • 16 to 99 8 events 33%
  • Under 16 4 events 36%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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