← Italy

cri28

#27,721 in the world · #2,245 in Italy · in the top 54% nationally. 30 official events, 38 matches won and 61 lost.

  • 1495±34Rating · margin ±34
  • 1519Average field · 12 entr.
  • 7%vs top 5% (2–25)

What they have done so far

  • Made top 8 20 times in 30 tournaments: 67% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,579 points, across 10 entrants.
  • They are 91 points away from the top 1,000: Italy.

How the rating moved

Between 1,335 and 1,495, across 30 events with history.

Last 30 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Monday Afternoon Vendetta Summoner Skirmish I Catania 6 1602 2–1 +30
29/08/26 Saturday Afternoon Nexus Nights - 1v1 Catania 14 1539 2–1–1 +14
21/08/26 Friday Evening Nexus Nights - 1v1 Catania 19 1528 14° 1–3 -14
10/08/26 Monday Evening Nexus Nights - Multiplayer Catania 5 1576 0–2 -14
08/08/26 Saturday Afternoon Nexus Nights - 1v1 Catania 14 1511 2–2 +13
26/07/26 Funside Katané - Vendetta Pre-Rift Event 2 Gravina di Catania 10 1579 1–3 -13
25/07/26 Saturday Afternoon Vendetta Pre-Rift Event Catania 17 1494 3–2 +21
18/07/26 ManaTrust Nexus Nights - 1v1 Catania 5 1488 2–1 +14
04/07/26 ManaTrust Nexus Nights - 1v1 Catania 13 1504 2–2 +13
27/06/26 ManaTrust Nexus Nights - 1v1 Catania 15 1546 2–2 +9
20/06/26 Saturday Afternoon Nexus Nights - 1v1 Catania 12 1487 2–2 -1
06/06/26 Saturday Afternoon Nexus Nights - 1v1 Catania 11 1575 11° 1–2 +6
29/05/26 Friday Evening Nexus Nights - 1v1 Catania 10 1561 1–2 -1
22/05/26 Friday Evening Nexus Nights - 1v1 Catania 12 1502 10° 0–1–2 -5
15/05/26 Friday Evening Nexus Nights - 1v1 Catania 13 1546 12° 1–2 -8
08/05/26 Wednesday Afternoon Unleashed Pre-Rift Event Catania 11 1488 2–1–1 +29
01/05/26 venerdì Afternoon Unleashed Pre-Rift Event Catania 22 1540 14° 2–3 +7
21/03/26 Funside Katané - Nexus Nights - 1v1 Gravina di Catania 9 1546 1–2–1 +14
28/02/26 Nexus Nights Gravina di Catania 14 1548 12° 1–3 -10
13/02/26 Spiritforged Pre-Rift Event 2 - Funside Katané Gravina di Catania 16 1450 3–1–1 +43
07/02/26 Funside Katané - Nexus Nights - 1v1 Gravina di Catania 6 1543 0–2–1 -4
17/01/26 Funside Katané - Nexus Nights - 1v1 17/01/2026 Gravina di Catania 11 1455 1–2 +3
06/01/26 nexus night Gravina di Catania 8 1475 1–2 -7
28/12/25 Funside Katané - Nexus Nights - 1v1 - 28/12/25 Gravina di Catania 9 1465 2–2 +21
27/12/25 nexus night Gravina di Catania 10 1453 10° 0–4 -56
20/12/25 Nexus Night Gravina di Catania 6 1512 0–2–1 -6
14/12/25 Nexus Night - 1v1 - Funside Katané - 14/12/25 Gravina di Catania 7 1456 0–2–1 -43
07/12/25 Summoner Skirmish - December - Funside Katané Gravina di Catania 15 1505 2–1 +30
06/12/25 Saturday Afternoon Nexus Nights - 1v1 Catania 15 1561 15° 0–4 -73
23/11/25 Funside Katané Nexus Nights - 1v1 - 23/11/2025 Gravina di Catania 16 1546 1–2 -17

Form and consistency

On a 1-win streak.

  • 16 to 99 5 events 45%
  • Under 16 25 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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