← Germany

Crimson

#47,490 in the world · #2,806 in Germany · in the top 100% nationally. 8 official events, 3 matches won and 28 lost.

  • 1239±62Rating · margin ±62
  • 1491Average field · 17 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Their all-time peak is 1,509 points.
  • The toughest field they have faced averaged 1,524 points, across 21 entrants.
  • They are 162 points away from the top 2,500: Germany.

How the rating moved

Between 1,238 and 1,473, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Nexus Night @ KTCards Kaltenkirchen 16 1487 14° 1–3 +1
24/08/26 Nexus Night @ KTCards Kaltenkirchen 16 1503 16° 0–4 -23
10/08/26 Nexus Night @ KTCards Kaltenkirchen 18 1474 18° 0–4 -23
06/08/26 NEXUS Donnerstags-Edition Kaltenkirchen 12 1492 11° 0–3 -32
03/08/26 Nexus Night @ KTCards Kaltenkirchen 17 1476 14° 1–3 -14
09/03/26 Nexus Night (1 vs 1) @ KTCards Kaltenkirchen 14 1479 14° 0–4 -65
16/02/26 Nexus Nights - 1v1 Kaltenkirchen 20 1496 19° 0–4 -78
07/02/26 Spiritforged Pre-Rift Event @ KTCards In der Marktpassage 9 21 1524 16° 1–3–1 -27

Form and consistency

On a 3-loss streak.

  • 16 to 99 6 events 12%
  • Under 16 2 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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