CrimTJ
#25,590 in the world · #357 in Singapore · in the top 60% nationally. 5 official events, 6 matches won and 9 lost.
- 1506±87Rating · margin ±87
- 1538Average field · 27 entr.
- 0%vs top 5% (0–5)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- The toughest field they have faced averaged 1,564 points, across 19 entrants.
- They are 42 points away from the top 250: Singapore.
How the rating moved
Between 1,417 and 1,506, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Vendetta Summoner Skirmish I B1-541 | 31 | 1554 | 9° | 3–1–1 | +56 |
| 27/08/26 | Thursday Riftbound Nexus Night @ DP B1-541 | 28 | 1515 | 6° | 2–1 | +33 |
| 25/08/26 | Nexus Night @ Card Connect - 24th Aug Singapore | 19 | 1564 | 18° | 0–3 | -35 |
| 20/08/26 | Thursday Riftbound Nexus Night @ DP B1-541 | 29 | 1555 | 15° | 0–2 | -29 |
| 13/08/26 | Thursday Riftbound Nexus Night @ DP B1-541 | 28 | 1501 | 23° | 1–2 | -19 |
Form and consistency
On a 1-win streak.
- 16 to 99 5 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MICE Ramekiano ES 1834 0–1
- Frosty US 1808 0–1
- Fr0zen US 1779 0–1
- cDOliver AU 1757 0–1
- LamboTheMafia SG 1750 0–1
- Panda SG 1687 0–1
- BW Kai SG 1653 0–1
- EndMePlox SG 1616 1–0
- John Wall AU 1611 1–0
- The Crusher Jnr AU 1598 1–0
- RkoY MY 1598 0–1
- 埃德蒙 SG 1574 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →