CrisisMN
#46,611 in the world · #530 in Mexico · in the top 99% nationally. 7 official events, 5 matches won and 18 lost.
- 1328±80Rating · margin ±80
- 1529Average field · 17 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 7 tournaments: 29% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,545 points, across 16 entrants.
- They are 68 points away from the top 500: Mexico.
How the rating moved
Between 1,296 and 1,418, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 03/03/26 | Tuesday Early Morning Nexus Nights - 1v1 zapopan | 16 | 1545 | 4° | 2–1 | +32 |
| 15/02/26 | Spiritforged Pre-Rift Event zapopan | 13 | 1492 | 9° | 0–2 | -21 |
| 13/01/26 | lunes Evening Riftbound Open Play zapopan | 15 | 1536 | 14° | 0–3 | -39 |
| 06/01/26 | lunes Afternoon Nexus Nights - 1v1 zapopan | 14 | 1524 | 14° | 0–4 | -59 |
| 16/12/25 | lunes Evening Nexus Nights - 1v1 zapopan | 13 | 1541 | 5° | 2–1 | +31 |
| 09/12/25 | lunes Evening Nexus Nights - 1v1 zapopan | 23 | 1534 | 17° | 1–3–1 | -34 |
| 25/11/25 | lunes Evening Nexus Night zapopan | 24 | 1531 | 23° | 0–4 | -82 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 25%
- Under 16 4 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- PaketaxoQuexo MX 1649 0–1
- PaoGuG MX 1638 0–1
- Luis222 MX 1606 1–0
- UtterGem MX 1558 0–1
- Darkness221 MX 1555 0–1
- Ph0b0s Yeah MX 1530 0–1
- Tzury MX 1507 1–0
- ElCejas69 MX 1483 0–1
- mooskle MX 1477 0–1
- ImNayeon MX 1472 1–1
- Mobius MX 1472 0–2
- Trafalgar Coffee MX 1462 0–3
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →