Criz
#42,180 in the world · #3,476 in Italy · in the top 84% nationally. 7 official events, 7 matches won and 17 lost.
- 1401±78Rating · margin ±78
- 1496Average field · 13 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 7 tournaments: 29% of the time.
- Their all-time peak is 1,501 points.
- The toughest field they have faced averaged 1,518 points, across 16 entrants.
- They are 76 points away from the top 2,500: Italy.
How the rating moved
Between 1,366 and 1,462, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 18/03/26 | Poro's League Oblivion Nexus Tappa 3 Repeat Terni | 12 | 1490 | 10° | 1–2 | -7 |
| 11/03/26 | Wednesday Night Nexus Nights - 1v1 spoleto | 14 | 1504 | 7° | 2–2 | +12 |
| 04/03/26 | Mercoledi 4 marzo nexus Nights - 1v1 spoleto | 16 | 1501 | 10° | 2–2 | +30 |
| 01/03/26 | Sunday Afternoon Nexus Nights - 1v1 Terni | 8 | 1457 | 5° | 1–2 | 0 |
| 22/02/26 | Sunday Afternoon Nexus Nights - 1v1 Terni | 10 | 1505 | 9° | 0–4 | -58 |
| 17/02/26 | Tuesday Evening Nexus Nights - Oblivion Nexus Terni | 13 | 1499 | 11° | 0–2–1 | -38 |
| 15/02/26 | Sunday Afternoon Nexus Nights - 1v1 Terni | 16 | 1518 | 13° | 1–3 | -38 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 38%
- Under 16 5 events 24%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- IlFranco02 IT 1762 0–1
- Medesis99 IT 1730 0–1
- sornec IT 1591 0–1
- PescePalla IT 1547 1–2
- Gino il Postino8 IT 1539 0–2
- NAT3 IT 1537 0–1
- GBLezi92 IT 1521 0–1
- SirHowl IT 1515 0–1
- Urotes IT 1512 1–1
- tumii00 IT 1503 0–2
- FNC Tim Jaeger I IT 1493 1–0
- Alfredo126 IT 1452 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →