Crow315
#22,277 in the world · #8,136 in United States · in the top 47% nationally. 8 official events, 10 matches won and 11 lost.
- 1524±71Rating · margin ±71
- 1508Average field · 20 entr.
- —vs top 5%
What they have done so far
- Made top 8 4 times in 8 tournaments: 50% of the time.
- Their all-time peak is 1,533 points.
- The toughest field they have faced averaged 1,581 points, across 13 entrants.
- They are 53 points away from the top 5,000: United States.
How the rating moved
Between 1,423 and 1,524, across 8 events with history.
Last 8 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Tuesday Nexus Raleigh | 25 | 1492 | 7° | 2–1 | +13 |
| 22/08/26 | Summoner Skirmish AUG @ Elite Cardboard Gaming Durham | 13 | 1581 | 10° | 1–2 | -13 |
| 20/08/26 | Thursday Evening Nexus Nights Durham | 14 | 1523 | 2° | 2–0–1 | +54 |
| 18/08/26 | Tuesday Nexus Raleigh | 27 | 1504 | 4° | 2–0–1 | +47 |
| 15/08/26 | Saturday Nexus Nights Durham | 12 | 1508 | 11° | 0–3 | -51 |
| 13/08/26 | Thursday Evening Nexus Nights Durham | 30 | 1513 | 13° | 1–1–1 | +1 |
| 11/08/26 | Tuesday Nexus Raleigh | 20 | 1487 | 5° | 2–1 | +34 |
| 04/08/26 | Riftbound Nexus Night Raleigh | 16 | 1456 | 13° | 0–3 | -61 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 47%
- Under 16 3 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- potat US 1647 0–1
- Voracety US 1647 0–1
- Diddy Kong US 1639 0–1
- DungeonMaestro US 1584 0–1
- CAM US 1573 0–1
- GDIAinsley US 1568 1–0
- Lvna US 1542 0–1
- Mizuken US 1538 1–0
- Meowing Cat US 1521 1–0
- An Angry Gaggle US 1520 1–0
- jospanther US 1497 1–0
- CorgiPenguines US 1497 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →