← Saudi Arabia

CrowAC

#9,822 in the world · #3 in Saudi Arabia · in the top 21% worldwide. 7 official events, 18 matches won and 8 lost.

  • 1605±62Rating · margin ±62
  • 1532Average field · 18 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 22 players entered.
  • Made top 8 5 times in 7 tournaments: 71% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,618 points.
  • The toughest field they have faced averaged 1,543 points, across 23 entrants.
  • They are 51 points away from the world top 5,000.

How the rating moved

Between 1,500 and 1,605, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Evening Nexus Nights - 1v1 Saudi Arabia 16 1541 3–1 +16
22/08/26 Saturday Evening Vendetta Summoner Skirmish I Saudi Arabia 22 1523 6–1–1 +61
15/08/26 Saturday Evening Nexus Nights - 1v1 Saudi Arabia 23 1543 23° 0–2–1 -55
08/08/26 Saturday Nexus Night Saudi Arabia 15 1526 3–1 +29
21/02/26 Saturday Night Spiritforged Pre-Rift Event Saudi Arabia 13 1529 3–1–1 +34
27/12/25 Saturday Evening Summoner Skirmish - December Saudi Arabia 22 2–1–1 +20
13/12/25 السبت Evening Nexus Nights - 1v1 Saudi Arabia 36 15° 1–1–2 0

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 52%
  • Under 16 2 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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