← Italy

crygher

#20,811 in the world · #1,656 in Italy · in the top 40% nationally. 7 official events, 13 matches won and 10 lost.

  • 1532±75Rating · margin ±75
  • 1519Average field · 11 entr.
  • 67%vs top 5% (2–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 13 players entered.
  • Made top 8 6 times in 7 tournaments: 86% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,580 points, reached in December 2025: today they sit 48 points below it.
  • The toughest field they have faced averaged 1,560 points, across 11 entrants.
  • They are 54 points away from the top 1,000: Italy.

How the rating moved

Between 1,483 and 1,580, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
28/05/26 Thursday Night Nexus Nights - 1v1 Terni 15 1528 3–1 +21
05/03/26 Thursday Night Nexus Nights - 1v1 Terni 11 1517 1–1–2 +8
01/03/26 Sunday Afternoon Nexus Nights - 1v1 Terni 8 1457 2–1 +20
11/01/26 Summoner Skirmish January LA TANA Terni 14 1522 10° 1–3 -50
08/01/26 giovedì Night Nexus Nights - 1v1 Terni 6 1547 1–2 -21
02/01/26 Nexus Night La Tana Martedi 2/01/26 21:30 Terni 11 1560 1–2 -26
23/12/25 Nexus Night La Tana Terni 13 1501 4–0 +80

Form and consistency

On a 3-win streak.

  • Under 16 7 events 52%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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