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Cryptic

#8,428 in the world · #119 in Singapore · in the top 21% nationally. 8 official events, 19 matches won and 9 lost.

  • 1617±65Rating · margin ±65
  • 1536Average field · 33 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 6 times in 8 tournaments: 75% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,568 points, across 112 entrants.
  • They are 8 points away from the top 100: Singapore.

How the rating moved

Between 1,517 and 1,617, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Agora Hobby Sunday Nexus Night Casuals BO3 Singapore 20 1506 2–0 +12
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I 52 Telok Blangah RD Telok Blangah house #04-04 15 1542 4–1–1 +27
17/08/26 Rogue's Passage - Nexus Night Mondays BO3 321 Alexandra Road 03-23 16 1499 2–1 +3
15/08/26 Saturday Nexus Afternoon SCS x Yukai Oxley Bizhub 1 29 1556 2–1 +12
13/08/26 Weekly Casual @ Card Bound Holland Dr 22 1539 2–1 +22
09/08/26 Agora Hobby Sunday Nexus Night Casuals BO3 Singapore 30 1522 2–1 +24
08/08/26 RCS #2 - Hobby Con Singapore 112 1568 58° 3–3 -1
06/08/26 Weekly Casual @ Card Bound Holland Dr 23 1558 11° 2–1 +18

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 1 events 50%
  • 16 to 99 6 events 71%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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