← Chile

Culas

#25,997 in the world · #216 in Chile · in the top 61% nationally. 7 official events, 12 matches won and 15 lost.

  • 1504±68Rating · margin ±68
  • 1536Average field · 16 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Has won 1 tournament. The biggest one had 24 players entered.
  • Made top 8 4 times in 7 tournaments: 57% of the time.
  • Their all-time peak is 1,513 points.
  • The toughest field they have faced averaged 1,585 points, across 17 entrants.
  • They are 84 points away from the top 100: Chile.

How the rating moved

Between 1,407 and 1,504, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
19/08/26 Wednesday Evening Nexus Nights - 1v1 Viña del Mar 24 1506 4–1 +45
17/08/26 Nexus Night - Netdecker 17 de Agosto Alvarez #88 Local 13 16 1571 15° 1–3 -34
10/08/26 Nexus Night - Netdecker 10 de Agosto Alvarez #88 Local 13 17 1585 3–1 +80
24/03/26 Tuesday Evening Nexus Nights - 1v1 Valparaíso 13 1513 1–2 -11
22/03/26 Summoner Skirmish - March Tier Cero 6500000 Villa Alemana 12 1546 2–2 +17
09/03/26 Nexus Night - Netdecker 9 Marzo Alvarez #88 Local 13 16 1537 13° 1–3 -24
03/03/26 Tuesday Evening Nexus Nights - 1v1 Valparaíso 15 1496 15° 0–3 -69

Form and consistency

On a 4-win streak.

  • 16 to 99 4 events 53%
  • Under 16 3 events 30%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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