← United States

Curious Cousin

#25,221 in the world · #9,230 in United States · in the top 53% nationally. 17 official events, 24 matches won and 37 lost.

  • 1508±44Rating · margin ±44
  • 1560Average field · 194 entr.
  • 0%vs top 5% (0–6)

What they have done so far

  • Made top 8 5 times in 17 tournaments: 29% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,519 points.
  • The toughest field they have faced averaged 1,606 points, across 18 entrants.
  • They are 69 points away from the top 5,000: United States.

How the rating moved

Between 1,389 and 1,516, across 17 events with history.

Last 17 events

Date Event Entrants Field Pos. Record Rating
19/08/26 Wednesday Evening Nexus Night - 1v1 Fridley 16 1531 10° 1–2 -8
12/08/26 Solz - League of Legends TCG: Riftbound Nexus Night Maplewood 12 1578 2–1 +19
03/08/26 Monday Evening Nexus Nights - 1v1 Fridley 22 1600 14° 1–2 +3
23/03/26 Monday Evening Nexus Night - 1v1 Fridley 12 1551 2–1 +10
20/03/26 Friday Evening Summoner Skirmish - March Hastings 18 1606 14° 1–3 -10
01/03/26 Regional Rebound - RQ Las Vegas Las Vegas 418 1592 239° 2–3 0
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 603° 3–4 +17
27/02/26 Pre-Regional Challenge - RQ Las Vegas Las Vegas 797 1604 422° 2–3–1 +13
26/02/26 Wednesday Evening Nexus Night - 1v1 Fridley 22 1557 11° 1–2 +2
24/02/26 Monday Evening Nexus Night 1v1 Fridley 26 1555 22° 0–3 -26
17/02/26 Monday Evening Nexus Nights - 1v1 Champlin 13 1563 1–1 +3
08/02/26 Solz League of Legends TCG: Riftbound - Spiritforged Pre-Rift Event Maplewood 24 1512 2–1–1 +21
21/12/25 Riftbound Win-A-Box Chaska 16 1532 3–1 +75
15/12/25 Riftbound TCG Nexus Night Champlin 14 1518 14° 0–3–1 -43
13/12/25 Summoner Skirmish - December Eagan 14 1566 13° 1–3 -31
02/12/25 Riftbound TCG Nexus Night Champlin 13 12° 1–2–1 -15
27/11/25 Solz - League of Legends TCG: Riftbound Wednesday Nexus Night Maplewood 16 1502 14° 1–2–1 -22

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 3 events 39%
  • 16 to 99 8 events 36%
  • Under 16 6 events 35%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard