cursecode
#23,532 in the world · #8,601 in United States · in the top 50% nationally. 4 official events, 7 matches won and 7 lost.
- 1517±90Rating · margin ±90
- 1575Average field · 21 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- The toughest field they have faced averaged 1,599 points, across 14 entrants.
How the rating moved
Between 1,469 and 1,517, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/08/26 | North Coast Games - Wednesday Nexus Nights 1v1 Mentor | 14 | 1569 | 6° | 2–1 | +18 |
| 21/03/26 | Saturday Afternoon Summoner Skirmish - March North Olmsted | 12 | 1597 | 5° | 2–2 | +30 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event North Olmsted | 42 | 1534 | 32° | 1–2–1 | -32 |
| 03/12/25 | Wednesday Evening Summoner Skirmish - December Willoughby Hills | 14 | 1599 | 7° | 2–2 | +1 |
Form and consistency
On a 2-win streak.
- 16 to 99 1 events 25%
- Under 16 3 events 55%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Timmy2Turnt US 1651 0–1
- rz15 US 1639 1–0
- Kronar US 1632 0–1
- geer11 US 1632 0–1
- Kenny US 1558 1–0
- CRANKINMYMFHOG US 1534 0–1
- claused1213 US 1533 1–0
- RyanRo US 1520 1–0
- Callisto99 US 1506 0–1
- Rocketblaze US 1501 0–1
- HJW US 1464 0–1
- MagicBuzz US 1461 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →