Curtice
#6,652 in the world · #2,356 in United States · in the top 14% nationally. 6 official events, 13 matches won and 4 lost.
- 1635±70Rating · margin ±70
- 1556Average field · 254 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their all-time peak is 1,657 points.
- The toughest field they have faced averaged 1,573 points, across 710 entrants.
- They are 55 points away from the top 1,000: United States.
How the rating moved
Between 1,542 and 1,635, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 390° | 3–2–3 | +9 |
| 24/02/26 | Dragon's Roost Nexus Night Toledo | 15 | 1561 | 14° | 0–0–1 | -3 |
| 12/02/26 | Spiritforged Pre-Rift Event Toledo | 38 | 1535 | 4° | 4–1–2 | +28 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Maumee | 17 | — | 2° | 3–0 | +59 |
| 20/12/25 | Summoner Skirmish @ 1PM Plymouth | 22 | — | 2° | 1–1 | -4 |
| 26/11/25 | Wednesday Evening Nexus Nights - 1v1 Monroe | 13 | — | 2° | 2–0–2 | +46 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 38%
- 16 to 99 3 events 67%
- Under 16 2 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Fr0zen US 1779 0–1
- SnapKeepTCG US 1726 0–1
- LucyFear US 1700 0–1
- fftcg jpegexe US 1675 0–1
- Exodiac US 1655 1–0
- bandzbeel US 1578 1–0
- HecateTsu US 1567 0–1
- Z3RO888 US 1562 0–2
- Moo US 1558 1–0
- Yourguyphil US 1545 0–1
- rcoolguycampbell US 1538 0–1
- CR Rogue US 1537 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →