← South Africa

CyberR0gue

#36,677 in the world · #35 in South Africa · in the top 82% nationally. 16 official events, 16 matches won and 23 lost.

  • 1443±47Rating · margin ±47
  • 1499Average field · 26 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 39 players entered.
  • Made top 8 3 times in 16 tournaments: 19% of the time.
  • Their all-time peak is 1,505 points.
  • The toughest field they have faced averaged 1,522 points, across 33 entrants.
  • They are 28 points away from the top 25: South Africa.

How the rating moved

Between 1,415 and 1,500, across 16 events with history.

Last 16 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Tuesday Evening Nexus Night Montague Gardens 24 1501 2–0–1 +28
29/08/26 Saturday Morning Vendetta Summoner Skirmish I Montague Gardens 33 1522 26° 2–3 -1
25/08/26 Tuesday Evening Nexus Night Montague Gardens 30 1515 20° 1–2 +1
18/08/26 Tuesday Evening Nexus Night Montague Gardens 36 1502 31° 0–2–1 -20
04/04/26 Saturday Morning Summoner Skirmish - April Milnerton 32 1501 20° 1–1–3 +4
31/03/26 Tuesday Evening Nexus Night Montague Gardens 29 1502 17° 1–3 -12
17/03/26 Tuesday Evening Nexus Night Montague Gardens 26 1491 24° 1–4 -41
07/03/26 Saturday Morning Summoner Skirmish - March Milnerton 16 1473 2–1–1 +8
24/02/26 Tuesday Evening Nexus Nights - Multiplayer Montague Gardens 27 1502 10° 3–2 +14
21/02/26 Saturday Morning Spiritforged 2nd Pre-Rift Event Montague Gardens 14 1468 1–2–1 -24
17/02/26 Tuesday Evening Nexus Nights - Multiplayer Montague Gardens 29 1504 14° 1–0–4 +32
03/02/26 Tuesday Evening Nexus Nights - Multiplayer Montague Gardens 23 1494 19° 0–1–2 -18
27/01/26 Tuesday Evening Nexus Nights - Multiplayer Montague Gardens 14 1512 12° 1–2–1 -22
16/12/25 Tuesday Nexus Day - Multiplayer Montague Gardens 36 23° 0–0–1 -3
09/12/25 Tuesday Evening Nexus Nights - Multiplayer Milnerton 39 0–0–1 -3
18/11/25 Tuesday Evening Nexus Nights - Multiplayer Milnerton 23 16° 0–0–1 0

Form and consistency

On a 2-win streak.

  • 16 to 99 14 events 29%
  • Under 16 2 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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