Cyphon
#28,255 in the world · #1,149 in United Kingdom · in the top 62% nationally. 4 official events, 6 matches won and 7 lost.
- 1492±93Rating · margin ±93
- 1542Average field · 23 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,538 points.
- The toughest field they have faced averaged 1,545 points, across 31 entrants.
How the rating moved
Between 1,475 and 1,531, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Saturday Morning Vendetta Summoner Skirmish I AL3 6PQ | 20 | 1537 | 16° | 2–3 | -22 |
| 13/08/26 | Thursday Evening Nexus Nights - 1v1 NW2 3JX | 13 | 1540 | 10° | 1–2 | -17 |
| 10/08/26 | Monday Evening Nexus Nights - 1v1 NW2 3JX | 31 | 1545 | 3° | 2–0–1 | +56 |
| 03/08/26 | Monday Evening Nexus Nights - 1v1 NW2 3JX | 28 | 1545 | 25° | 1–2 | -25 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 45%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- OnGromp GB 1726 0–1
- Liammase GB 1643 0–1
- CluelessAirHead GB 1625 0–1
- ay tommy GB 1572 1–0
- Luigi GB 1551 0–1
- Radz GB 1493 1–0
- xCubeRooTx GB 1462 1–0
- MwithouttheJ 1460 0–1
- Torrent GB 1444 1–0
- Noseparker GB 1421 1–0
- Nethcore GB 1358 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →