← Italy

D3ST3RONIA

#38,778 in the world · #3,169 in Italy · in the top 76% nationally. 7 official events, 10 matches won and 17 lost.

  • 1429±63Rating · margin ±63
  • 1537Average field · 173 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their all-time peak is 1,560 points.
  • The toughest field they have faced averaged 1,584 points, across 21 entrants.
  • They are 48 points away from the top 2,500: Italy.

How the rating moved

Between 1,429 and 1,548, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
06/08/26 Runes League 5a tappa - Nexus Night #23 roma 21 1584 20° 0–3 -25
28/05/26 Nexus Night #13 MAIN EVENT presso Il Paiolo Ludopub roma 16 1522 16° 0–3 -36
21/02/26 Super Saturday Standard Challenge - RQ Bologna Bologna 505 1565 234° 3–3–1 +11
20/02/26 Super Nexus Night Bologna B Las Vegas 360 1542 141° 2–2 +9
20/02/26 Sealed Deck Challenge - RQ Bologna 4pm Friday Bologna 252 1531 240° 0–3–1 -78
08/02/26 domenica Afternoon Spiritforged Pre-Rift Event Roma 16 1529 2–1–1 +25
06/02/26 venerdì Night Spiritforged Pre-Rift Event Roma 40 1489 13° 3–2–2 +23

Form and consistency

On a 6-loss streak.

  • Events with 100+ entrants 3 events 33%
  • 16 to 99 4 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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