← New Zealand

dabuckle

#12,214 in the world · #189 in New Zealand · in the top 26% nationally. 6 official events, 11 matches won and 14 lost.

  • 1586±75Rating · margin ±75
  • 1574Average field · 84 entr.
  • 10%vs top 5% (1–9)

What they have done so far

  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their all-time peak is 1,600 points.
  • The toughest field they have faced averaged 1,612 points, across 14 entrants.
  • They are 54 points away from the top 100: New Zealand.

How the rating moved

Between 1,438 and 1,586, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
03/04/26 New Zealand 10K Open Main Event - Alexandra Park Raceway Greenlane 340 1571 39° 7–5 +103
27/03/26 Games Lab Summoner Skirmish - March Epsom 14 1612 2–2 +45
26/03/26 Thursday Evening Nexus Nights - 1v1 Penrose 16 1583 14° 1–2 -6
28/11/25 Friday Evening Nexus Night Epsom 26 1552 16° 1–2 +1
21/11/25 Friday Evening Nexus Night Epsom 25 1553 23° 0–3–1 -57
31/10/25 Friday Evening Release Event Auckland 19 0–0–1 0

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 1 events 58%
  • 16 to 99 4 events 18%
  • Under 16 1 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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