Dachiter
#12,214 in the world · #4,493 in United States · in the top 26% nationally. 5 official events, 12 matches won and 9 lost.
- 1586±76Rating · margin ±76
- 1554Average field · 704 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,626 points.
- The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
- They are 45 points away from the top 2,500: United States.
How the rating moved
Between 1,488 and 1,610, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1621° | 1–3 | -24 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 206° | 4–1 | +65 |
| 22/03/26 | Spiritforged Summoner Skirmish - March Monroe | 15 | 1496 | 2° | 4–2–1 | +37 |
| 01/03/26 | Sunday Afternoon Nexus Night (1v1) Monroe | 17 | 1535 | 4° | 2–1 | +20 |
| 08/02/26 | Spiritforged Pre-Rift - Upper Crust Games Monroe | 17 | 1549 | 9° | 1–2–1 | -12 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 2 events 56%
- 16 to 99 2 events 43%
- Under 16 1 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- shizzle US 1776 1–0
- Juice US 1725 0–1
- Shorn US 1645 1–1
- vicelove US 1640 1–0
- Doomhunta US 1626 1–1
- ghost of fyrat US 1618 0–1
- CopyRIteTM US 1598 0–1
- Wooper Season US 1594 0–1
- Severin US 1537 0–1
- SNDR Muffin Man US 1536 2–0
- Propheta US 1526 0–1
- ezra miller real US 1512 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →