Daedarae
#25,035 in the world · #9,152 in United States · in the top 53% nationally. 4 official events, 6 matches won and 5 lost.
- 1509±101Rating · margin ±101
- 1540Average field · 17 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their all-time peak is 1,539 points.
- The toughest field they have faced averaged 1,583 points, across 13 entrants.
How the rating moved
Between 1,498 and 1,519, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 11/02/26 | Tuesday Evening Spiritforged Pre-Rift Event Hesperia | 15 | 1559 | 8° | 2–2–1 | -5 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Rancho Cucamonga | 24 | 1477 | 6° | 2–1 | +16 |
| 04/12/25 | Summoner Skirmish - December Hesperia | 13 | 1583 | 9° | 0–1–1 | -21 |
| 12/11/25 | Tuesday Evening Nexus Night Hesperia | 13 | — | 4° | 2–1–1 | +19 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 67%
- Under 16 3 events 36%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Selmaw US 1767 1–0
- VS000 US 1605 0–1
- Leseandre US 1577 0–1
- Mullinater 007 US 1558 0–1
- Dylhu US 1542 0–2
- Thatguybykorbin US 1528 0–1
- ourple guy US 1518 0–1
- Chip The Minion US 1493 1–1
- MoisterCloyster US 1492 2–0
- WalleyNA US 1429 1–0
- leinad US 1409 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →