daiomiadowo
#6,652 in the world · #70 in Mexico · in the top 14% nationally. 7 official events, 20 matches won and 10 lost.
- 1635±70Rating · margin ±70
- 1525Average field · 26 entr.
- —vs top 5%
What they have done so far
- Made top 8 5 times in 7 tournaments: 71% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their all-time peak is 1,644 points.
- The toughest field they have faced averaged 1,547 points, across 38 entrants.
- They are 14 points away from the top 50: Mexico.
How the rating moved
Between 1,460 and 1,635, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/03/26 | Shiny Secrets Summoner Skirmish - March Tijuana | 38 | 1547 | 4° | 5–2–1 | +24 |
| 16/02/26 | sábado Evening Spiritforged Pre-Rift Event Ensenada | 16 | 1547 | 2° | 3–1–1 | +19 |
| 09/02/26 | HB Spiritforged Pre-Rift Event Tijuana | 51 | 1509 | 22° | 2–1–1 | +14 |
| 08/12/25 | domingo nexus night Ensenada | 14 | 1512 | 4° | 3–1 | +33 |
| 03/12/25 | Nexus Night Martes Ensenada | 13 | 1511 | 5° | 3–1 | +34 |
| 01/12/25 | Nexus Night Domingo Ensenada | 14 | — | 4° | 3–1 | +51 |
| 24/11/25 | Coliseo Nexus Nights Ensenada | 14 | — | 13° | 1–3 | -40 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 59%
- Under 16 4 events 63%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- DarioAdrian7 MX 1668 0–1
- DonGato Crusader MX 1636 4–0
- ncdisruptor MX 1629 1–0
- abbcc53 MX 1618 0–1
- ivanxote MX 1590 0–6
- Motive MX 1583 0–1
- DVcarlos94 MX 1580 3–1
- hijiditipitimimi MX 1546 1–0
- Sanguche de Lomo MX 1545 0–1
- RedCells MX 1540 1–0
- Pursona MX 1523 1–0
- Mc Frodo MX 1500 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →