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Daizu

#26,956 in the world · #1,601 in Spain · in the top 56% nationally. 9 official events, 16 matches won and 18 lost.

  • 1499±68Rating · margin ±68
  • 1535Average field · 27 entr.
  • 50%vs top 5% (3–3)

What they have done so far

  • Made top 8 1 times in 9 tournaments: 11% of the time.
  • Their peak is 1,553 points, reached in February 2026: today they sit 54 points below it.
  • The toughest field they have faced averaged 1,559 points, across 24 entrants.
  • They are 55 points away from the top 1,000: Spain.

How the rating moved

Between 1,499 and 1,553, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
30/03/26 Liga Riftbound Jornada Málaga 32 1519 25° 1–3 -26
16/03/26 Liga Riftbound Jornada 5 Málaga 33 1555 13° 2–2 +20
14/03/26 Sábado Morning Summoner Skirmish - March Distrito Centro 17 1558 13° 1–2–1 -2
13/03/26 Nexus Night Pro Málaga 23 1512 13° 2–2 -7
09/03/26 Liga Riftbound Jornada 4 Málaga 28 1538 22° 1–2 -33
02/03/26 Liga Nexus Nights 3º Jornada Málaga 34 1528 16° 2–2 -6
25/02/26 Wednesday Evening Nexus Nights - 1v1 Carretera de Cádiz 20 1536 3–1 +45
23/02/26 Liga Nexus Night - 1vs1 Málaga 33 1514 14° 2–2 +8
16/02/26 Liga Nexus Night - 1vs1 Málaga 24 1559 15° 2–2 0

Form and consistency

On a 1-loss streak.

  • 16 to 99 9 events 46%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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