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Dandalion

#26,746 in the world · #9,843 in United States · in the top 57% nationally. 6 official events, 11 matches won and 13 lost.

  • 1500±70Rating · margin ±70
  • 1499Average field · 16 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 4 times in 6 tournaments: 67% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,538 points, reached in February 2026: today they sit 38 points below it.
  • The toughest field they have faced averaged 1,533 points, across 15 entrants.
  • They are 77 points away from the top 5,000: United States.

How the rating moved

Between 1,474 and 1,538, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
08/08/26 Saturday Evening Nexus Night 1v1 Punta Gorda 14 1499 11° 1–2 -14
01/08/26 Saturday Evening Nexus Nights - 1v1 Punta Gorda 13 1490 2–2 +8
21/03/26 Saturday Afternoon Summoner Skirmish - March Punta Gorda 18 1523 3–3 +27
15/03/26 Sunday Early Morning Summoner Skirmish - March Port Charlotte 12 1486 2–2–1 +5
07/03/26 Riftbound Spiritforged Win-a-Box Punta Gorda 15 1533 14° 0–3 -64
06/02/26 Friday Evening Spiritforged Pre-Rift Event Punta Gorda 26 1465 3–1–1 +38

Form and consistency

On a 1-win streak.

  • 16 to 99 2 events 55%
  • Under 16 4 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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