← United States

dangling

#40,950 in the world · #15,135 in United States · in the top 87% nationally. 11 official events, 12 matches won and 26 lost.

  • 1412±56Rating · margin ±56
  • 1536Average field · 129 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 3 times in 11 tournaments: 27% of the time.
  • Their all-time peak is 1,502 points.
  • The toughest field they have faced averaged 1,572 points, across 17 entrants.
  • They are 165 points away from the top 5,000: United States.

How the rating moved

Between 1,360 and 1,482, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Vendetta Summoner Skirmish I Spokane 12 1522 2–2 +19
30/05/26 Super Saturday Standard Challenge - RQ Vancouver Saturday 10am Vancouver 264 1537 160° 3–4 +8
30/05/26 Super Nexus Night - RQ Vancouver Friday 8pm Vancouver 1,011 1538 802° 1–3 -18
22/02/26 Sunday Afternoon Nexus - 1v1 Spokane Valley 14 1516 2–1 +27
15/02/26 Sunday Afternoon Nexus - 1v1 Spokane Valley 16 1521 10° 1–2 +16
08/02/26 Spiritforged Pre-Rift Event Spokane Valley 15 1555 15° 0–3–1 -36
07/02/26 NT Spiritforged Pre-Rift Event Spokane 14 1490 1–1–1 +21
13/01/26 Phoenix Comics NW Monday Nexus Nights - 1v1 T2M 0K5 17 1572 17° 0–3 -43
07/12/25 Sunday Afternoon Nexus Nights - 1v1 Spokane Valley 16 1551 12° 1–2 -8
24/11/25 Sunday Evening Nexus Night Spokane Valley 22 1543 22° 0–3 -56
16/11/25 Sunday Afternoon Nexus Nights - 1v1 Spokane Valley 17 1556 13° 1–2 -18

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 36%
  • 16 to 99 5 events 20%
  • Under 16 4 events 36%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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