← Italy

Dani FitSquad

#24,475 in the world · #1,960 in Italy · in the top 47% nationally. 11 official events, 15 matches won and 19 lost.

  • 1512±65Rating · margin ±65
  • 1549Average field · 12 entr.
  • 0%vs top 5% (0–5)

What they have done so far

  • Made top 8 6 times in 11 tournaments: 55% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,529 points.
  • The toughest field they have faced averaged 1,607 points, across 14 entrants.
  • They are 74 points away from the top 1,000: Italy.

How the rating moved

Between 1,423 and 1,521, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
08/05/26 Riftbound Unleashed Pre-Rift Event | Playtime Merate Merate 14 1607 11° 1–2 -3
01/05/26 Apokas - Venerdì Unleashed Pre-Rift Event Verderio 16 1568 10° 2–2 -6
03/04/26 Riftbound Nexus Night - Playtime Merate Merate 6 1500 2–1 +11
21/03/26 Apokas Summoner Skirmish - March Verderio 8 1523 2–1 +5
13/03/26 Lega Riftbound Apokas Nexus Night - 2v2 Special Event Verderio 8 1547 1–1 +10
08/03/26 Apokas Otakushop - Lega Riftbound Verderio 11 1557 1–2 -6
06/02/26 Apokas Otakushop Night Spiritforged Pre-Rift Event Verderio 16 1525 3–1–1 +62
25/01/26 WIN A BOX - Apokas Nexus Night Verderio 15 1552 11° 1–3 -29
11/01/26 Apokas Otakushop Summoner Skirmish - January Verderio 14 1537 2–1–1 +45
28/12/25 Apokas Nexus Night Verderio 9 1573 0–3 -41
21/12/25 Apokas Nexus Xmas Night Verderio 10 1546 0–2–1 -36

Form and consistency

On a 1-loss streak.

  • 16 to 99 2 events 56%
  • Under 16 9 events 36%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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