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daredevilmaster

#46,350 in the world · #17,060 in United States · in the top 98% nationally. 9 official events, 8 matches won and 28 lost.

  • 1337±67Rating · margin ±67
  • 1519Average field · 34 entr.
  • 100%vs top 5% (1–0)

What they have done so far

  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,534 points, across 31 entrants.

How the rating moved

Between 1,337 and 1,437, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
05/03/26 Wednesday Nexus - Game Guys League 3/4/2026 Houston 20 1509 18° 0–4 -36
11/02/26 Spiritforged Pre-Rift Event at House Maranto Games Santa Fe 24 1509 17° 1–2–1 +8
07/02/26 Game Guys Spiritforged Pre-Rift Event Houston 49 1515 26° 1–2 +1
08/01/26 Game Guys league #10-8 Nexus Night 01/07/25 Houston 20 1522 12° 2–3 +9
06/12/25 Saturday 9:30 AM 1v1 Constructed Showdown Houston 78 1525 52° 2–4–1 +9
04/12/25 Game Guys league #5 Nexus Night 12/03/25 Houston 31 1534 26° 0–4 -52
03/12/25 Coral Sword Nexus Nights - 1v1 Houston 16 1508 10° 1–3 -21
27/11/25 Game Guys league #4 Nexus Night 11/26/25 Houston 31 1532 14° 1–3 -18
26/11/25 Riftbound: Nexus Nights at House Maranto Games Santa Fe 16 15° 0–3–1 -63

Form and consistency

On a 4-loss streak.

  • 16 to 99 9 events 21%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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