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#33,068 in the world · #12,232 in United States · in the top 71% nationally. 10 official events, 16 matches won and 19 lost.

  • 1465±58Rating · margin ±58
  • 1541Average field · 20 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 5 times in 10 tournaments: 50% of the time.
  • Their all-time peak is 1,570 points.
  • The toughest field they have faced averaged 1,566 points, across 18 entrants.
  • They are 112 points away from the top 5,000: United States.

How the rating moved

Between 1,446 and 1,536, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
18/08/26 Nexus Night Erlanger 14 1552 12° 1–2 -8
11/08/26 Nexus Night Erlanger 12 1531 2–1 +7
04/08/26 Nexus Night Erlanger 18 1566 2–1 +20
29/03/26 Summoner Skirmish - Sunday March 29th @ The Shop Collectibles Crown Point 15 1533 0–2–1 -18
07/02/26 Friday Evening Spiritforged Pre-Rift Event Berwyn 47 1564 32° 1–2–1 -6
06/12/25 Friday Evening Nexus Nights - 1v1 Berwyn 21 1493 11° 2–3 -23
22/11/25 Friday Evening Nexus Night Berwyn 16 1547 14° 1–3 -35
15/11/25 Friday Evening Nexus Night Berwyn 24 3–2 +16
08/11/25 Friday Evening Nexus Night Berwyn 15 15° 1–2 -24
31/10/25 Riftbound Prerelease Berwyn 14 3–1 +36

Form and consistency

On a 1-win streak.

  • 16 to 99 5 events 43%
  • Under 16 5 events 44%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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