← United States

Darknord

#35,258 in the world · #13,051 in United States · in the top 75% nationally. 6 official events, 9 matches won and 12 lost.

  • 1452±71Rating · margin ±71
  • 1534Average field · 138 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,526 points.
  • The toughest field they have faced averaged 1,573 points, across 710 entrants.
  • They are 125 points away from the top 5,000: United States.

How the rating moved

Between 1,411 and 1,524, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
27/08/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 23 1518 3–0 +41
22/08/26 Riftbound Showdown Series Milwaukee 710 1573 650° 1–4–1 -26
15/08/26 Vendetta Double Case IGC Championship Fairview Heights 28 1535 24° 1–3 -37
13/08/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 29 1520 17° 1–2 -15
06/08/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 22 1522 14° 1–2 -35
02/01/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 18 1535 2–1–2 +24

Form and consistency

On a 3-win streak.

  • Events with 100+ entrants 1 events 17%
  • 16 to 99 5 events 44%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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