← United States

Wuam

#20,620 in the world · #7,552 in United States · in the top 44% nationally. 30 official events, 43 matches won and 71 lost.

  • 1533±31Rating · margin ±31
  • 1548Average field · 163 entr.
  • 0%vs top 5% (0–16)

What they have done so far

  • Made top 8 3 times in 30 tournaments: 10% of the time.
  • Their all-time peak is 1,551 points.
  • The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
  • They are 44 points away from the top 5,000: United States.

How the rating moved

Between 1,353 and 1,543, across 30 events with history.

Last 30 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Lake Worth Corridor 15 1579 13° 1–2–1 -10
23/08/26 NRG Series: Riftbound $5k Constructed Showdown Milwaukee 109 1599 63° 2–3 +3
22/08/26 Riftbound Showdown Series Milwaukee 710 1573 99° 6–3–2 +53
09/08/26 SUN Nexus Nights - 1v1 Lake Worth Corridor 20 1544 11° 2–3 -3
02/08/26 Sunday Morning Vendetta Case Tournament Palm Beach Gardens 21 1619 14° 2–3 +8
26/04/26 Regional Rebound - RQ Atlanta Sunday 10am Atlanta 612 1588 236° 3–3 +24
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 1218° 2–3 -1
24/04/26 Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta 1,020 1621 612° 2–4 -1
29/03/26 SUN Nexus Nights - 1v1 Lake Worth Corridor 12 1594 1–2 +5
15/03/26 Summoner Skirmish - March Lake Worth Corridor 19 1527 10° 2–2–1 +13
27/02/26 Thursday Evening Nexus Nights - 1v1 Coconut Creek 15 1486 1–2 -10
21/02/26 Spiritforged Release Event - 2 Case Tourney - TRIAD Boca Raton 41 1591 22° 2–2–1 +26
13/02/26 Friday Early Morning Nexus Nights - 1v1 Coconut Creek 14 1542 12° 0–2 -16
10/02/26 Monday Evening Spiritforged Pre-Rift Event Wellington 16 1535 12° 1–2 +1
07/02/26 Double Infinity Spiritforged Pre-Rift Event West Palm Beach 25 1510 18° 0–1–1 -10
07/02/26 Spiritforged Pre-Rift Event Lake Park 28 1521 11° 3–2–1 +32
07/02/26 FAM Spiritforged Pre-Rift Event Margate 32 1549 18° 1–2–1 +7
01/02/26 Sunday Evening Nexus Nights - 1v1 Coconut Creek 16 1522 0–2–1 -18
25/01/26 Origins Half Case Tournament Lake Worth Corridor 15 1531 2–2 +15
09/01/26 Worlds box Nexus Nights - 1v1 Coconut Creek 27 1550 16° 0–1 -7
04/01/26 Summoner Skirmish - January Coconut Creek 33 1541 13° 1–2 -1
28/12/25 Riftbound: Origins FULL Case Tournament Lake Worth Corridor 54 1537 17° 3–2–1 +35
14/12/25 Nexus Nights - 1v1 Lake Worth Corridor 21 1490 3–2 +35
03/12/25 Guildhall Summoner Skirmish - December Coconut Creek 47 1548 19° 0–3–1 -17
30/11/25 Sunday Morning Riftbound PPG Qualifier Wellington 23 1546 20° 1–3 -5
23/11/25 Nexus Nights - 1v1 Lake Worth Corridor 24 1502 22° 0–2–2 -19
21/11/25 Thursday Evening Nexus Night Coconut Creek 19 1501 13° 1–3–1 -13
16/11/25 Sunday Nexus Night Lake Worth Corridor 22 1516 17° 1–2–2 +13
14/11/25 Thursday Evening Nexus Night Coconut Creek 20 1561 18° 0–3–1 -41
09/11/25 Sunday Evening Nexus Nights - 1v1 Coconut Creek 25 1527 20° 0–3–1 -65

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 5 events 45%
  • 16 to 99 20 events 28%
  • Under 16 5 events 31%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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