← Austria

d9t3l

#889 in the world · #10 in Austria · in the top 3% nationally. 32 official events, 102 matches won and 59 lost.

  • 1754±28Rating · margin ±28
  • 1587Average field · 616 entr.
  • 43%vs top 5% (23–30)

What they have done so far

  • Has won 2 tournaments. The biggest one had 20 players entered.
  • Made top 8 11 times in 32 tournaments: 34% of the time.
  • Their best run is 7 tournaments in a row with the rating going up.
  • Their all-time peak is 1,775 points.
  • The toughest field they have faced averaged 1,650 points, across 16 entrants.
  • They are 80 points away from the top 3: Austria.

How the rating moved

Between 1,468 and 1,772, across 32 events with history.

Last 32 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Riftbound Regional Qualifier - Barcelona Sants-Montjuïc 2,387 1625 143° 8–4 +41
21/08/26 Super Nexus Night - RQ Barcelona Friday 8pm Sants-Montjuïc 1,256 1565 234° 2–1 -2
21/08/26 Pre-Regional Challenge - RQ Barcelona Friday 1pm Sants-Montjuïc 2,058 1623 1061° 2–3 -20
17/08/26 Monday Evening Vendetta Summoner Skirmish I Meidling 20 1630 3–2 +6
03/07/26 Friday Evening Summoner Skirmish - July Meidlinger Hauptstraße 42-44/48 16 1650 3–2 -14
02/06/26 Tuesday Evening Summoner Skirmish - June Meidling 20 1638 3–1–1 +9
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 923° 3–3 -38
30/05/26 Super Nexus Night - RQ Vancouver Friday 8pm Vancouver 1,011 1538 174° 3–1 +2
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 149° 4–1 +7
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 68° 10–3 +61
24/04/26 Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta 1,020 1621 192° 4–2 +16
19/04/26 Regional Rebound - RQ Lille Sunday 10am 1 Bd des Cités Unies 915 1591 169° 4–2 +13
18/04/26 Riftbound Regional Qualifier: Lille 1 Bd des Cités Unies 1,949 1598 348° 4–2–1 +12
04/04/26 Samstag Afternoon Summoner Skirmish - April Vienna 23 1577 12° 2–2–1 -25
01/04/26 Evening Summoner Skirmish - April Bad Vöslau 13 1583 4–0 +48
10/03/26 Summoner Skirmish - March Meidling 21 1590 21° 0–3 -49
22/02/26 Regional Rebound - RQ Bologna Bologna 636 1584 87° 4–2 +9
21/02/26 Riftbound Regional Qualifier - Bologna Bologna 1,719 1590 355° 5–3 +2
20/02/26 Pre-Regional Challenge - RQ Bologna Bologna 855 1612 242° 4–2 +1
17/02/26 Tuesday Morning Nexus Nights - 1v1 Meidlinger Hauptstraße 42-44 20 1581 4–0 +54
15/02/26 Road to Bologna Schwechat 26 1578 5–2–1 +48
13/02/26 Friday Evening Nexus Nights - 1v1 Schwechat 21 1604 2–2 +1
18/01/26 Summoner Skirmish - January Schwechat 22 1560 4–1–1 +51
09/12/25 Dienstag Evening Nexus Nights - 1v1 Meidling 18 1566 16° 0–1 -10
07/12/25 Sunday 9:30 AM Conquest Houston 37 1574 5–1 +62
03/12/25 Summoner Skirmish - December Döbling 20 1573 1–2 +1
25/11/25 Dienstag Evening Summoner Skirmish - December Meidling 20 1593 20° 0–1 -11
21/11/25 PAX Unplugged Sealed Event 9 - 6:00pm Las Vegas 16 1528 16° 0–4–1 -63
21/11/25 PAX Unplugged Sealed Event 3 - 10:00am Las Vegas 16 1504 2–2–1 -16
11/11/25 Tuesday Evening Nexus Night Meidling 20 1560 3–1–1 +42
04/11/25 Tuesday Evening Nexus Night Meidling 20 1557 17° 1–1 -3
01/11/25 Riftbound Release Event Schwechat 28 3–2 +19

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 13 events 66%
  • 16 to 99 18 events 53%
  • Under 16 1 events 100%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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