conconman
#160 in the world · #52 in United States · in the top 1% nationally. 14 official events, 62 matches won and 19 lost.
- 1834±37Rating · margin ±37
- 1584Average field · 515 entr.
- 61%vs top 5% (17–11)
What they have done so far
- Has won 3 tournaments. The biggest one had 22 players entered.
- Made top 8 6 times in 14 tournaments: 43% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,623 points, across 22 entrants.
- They are 1 points away from the top 50: United States.
How the rating moved
Between 1,519 and 1,834, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Morning Vendetta Summoner Skirmish I Gastonia | 20 | 1613 | 1° | 6–0–2 | +43 |
| 29/08/26 | Vendetta Summoner Skirmish Concord | 23 | 1549 | 11° | 3–2 | -26 |
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 25° | 8–2–1 | +4 |
| 18/08/26 | Trailside August Summoner Skirmish Matthews | 22 | 1623 | 1° | 5–0–1 | +40 |
| 17/08/26 | Monday Evening Nexus Nights - 1v1 Cornelius | 22 | 1532 | 3° | 3–0 | +12 |
| 10/08/26 | Monday Evening Nexus Nights - 1v1 Cornelius | 15 | 1566 | 5° | 2–1 | -11 |
| 03/08/26 | Monday Evening Nexus Nights - 1v1 Cornelius | 20 | 1554 | 10° | 2–1 | -11 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 101° | 8–4 | +15 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 701° | 3–2 | -9 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 20° | 9–2–1 | +94 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 462° | 3–3 | -5 |
| 16/03/26 | Monday Night Nexus Nights - 1v1 Cornelius | 15 | 1584 | 6° | 2–1 | -1 |
| 15/03/26 | Summoner Skirmish 1K - March Gastonia | 19 | 1605 | 1° | 6–0–2 | +170 |
| 09/02/26 | Monday Evening Spiritforged Pre-Rift Event Cornelius | 23 | 1561 | 11° | 2–1 | +19 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 5 events 67%
- 16 to 99 7 events 75%
- Under 16 2 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CTG Alanzq PL 1998 1–0
- CTCG Koko Lopez US 1981 0–1
- Talion 1932 1–0
- Factor US 1874 0–1
- RamenFeedGG US 1848 2–0
- ASC weiseguy 1842 0–1
- perk US 1823 0–1
- WillPulliam US 1800 3–0
- Feynman F CA 1770 0–1
- CB Vouz CA 1762 0–1
- Vinnie US 1759 0–1
- TML Valwyn US 1756 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →