← United States

DarthShep

#38,190 in the world · #14,131 in United States · in the top 82% nationally. 8 official events, 9 matches won and 19 lost.

  • 1433±64Rating · margin ±64
  • 1531Average field · 21 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,611 points, across 28 entrants.
  • They are 144 points away from the top 5,000: United States.

How the rating moved

Between 1,401 and 1,442, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Evolution Games: Vendetta Summoner Skirmish I Annapolis 28 1611 2–3 +8
26/08/26 Wednesday Nexus Night Glen Burnie 29 1513 22° 1–2 -3
13/08/26 Thursday Night Nexus Nights Annapolis 12 1510 2–1 +22
21/03/26 Summoner Skirmish - March at Games and Stuff Glen Burnie 12 1492 1–2 -3
04/03/26 Wednesday Evening Nexus Nights Glen Burnie 18 1492 13° 1–2 +8
07/02/26 Spiritforged Pre-Rift Event at Games and Stuff Glen Burnie 28 1538 22° 0–2–2 -20
24/01/26 Summoner Skirmish - January at Games and Stuff Glen Burnie 16 1564 14° 1–3 -21
20/12/25 Skirmish - December at Games and Stuff Glen Burnie 23 1530 20° 1–4 -58

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 25%
  • Under 16 2 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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