Das Cup
#38,647 in the world · #14,300 in United States · in the top 83% nationally. 6 official events, 4 matches won and 10 lost.
- 1430±88Rating · margin ±88
- 1513Average field · 16 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their all-time peak is 1,506 points.
- The toughest field they have faced averaged 1,523 points, across 24 entrants.
- They are 147 points away from the top 5,000: United States.
How the rating moved
Between 1,393 and 1,490, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/08/26 | Sunday Night Nexus Night Night - 1v1 Cleveland | 16 | 1508 | 8° | 2–1 | +37 |
| 15/03/26 | Sunday Night Night - 1v1 Cleveland | 14 | 1522 | 12° | 0–2 | -27 |
| 08/03/26 | Sunday Evening Summoner Skirmish - March Cleveland | 24 | 1523 | 23° | 0–3 | -56 |
| 01/03/26 | Sunday Night Nexus Nights - 1v1 Cleveland | 15 | 1514 | 12° | 0–1–1 | -14 |
| 22/02/26 | Sunday Nexus Night - 1v1 Cleveland | 13 | 1499 | 3° | 2–1 | +29 |
| 01/11/25 | Riftbound Launch Event - Saturday at Geek Peek Cleveland | 13 | — | 11° | 0–2–1 | -39 |
Form and consistency
On a 2-win streak.
- 16 to 99 2 events 33%
- Under 16 4 events 20%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- geer11 US 1632 0–1
- Rozenbros US 1589 0–1
- CLE US 1570 0–1
- RyanRo US 1567 0–1
- TLKCrisis US 1533 0–1
- KillaKingKobra US 1521 0–1
- RATGENG US 1521 1–0
- Heavenly Emperor US 1521 0–1
- FarSlashEnjoyer US 1506 1–1
- 10kColdNights US 1500 0–1
- Noduh US 1468 1–0
- SH4D0WZ0MB1E US 1460 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →